Con-Fusion Quicky – Texture Tool ( builds on previous Quicky “Spline&Improvisations” )

Again, something u won’t find elsewhere on the internet or in books.
In this one, I am gonna use Fusions Texture Tool to create different 3D shadings and textures from 2D images or shapes. Usually the Texture tool is used to do re-texturing of rendered objects using the UV pass. However, since this tool doesn’t come with a filter, it almost becomes useless, unless we render in double or triple res. With some clever usage though, and out of the box thinking u can create some really fancy looking shaders and textures. Possibilities are endless.


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